Dominion Compendium

Dominion Deck Chooser

These checkboxes represent the individual card decks used in Dominion. Choose 10 decks for your game and the deck info will appear below the checkbox form. This page uses Headings and Landmarks in order to be fully keyboard accessible.

Choose 10 Decks, card info will appear below

0 of 10 decks selected.

Adventurer ADVT

Cost 6, Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards in your hand and discard the other revealed cards.

Bureaucrat BCRT

Cost 4, Gain a silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards).

Cellar CLLAR

Cost 2, +1 Action Discard any number of cards. +1 Card per card discarded.

Chancellor CHANCEER

Cost 3, +2 Coins. You may immediately put your deck into your discard pile.

Chapel CHAPL

Cost 2, Trash up to 4 cards from your hand.

Council Room CNCL

Cost 5, +4 Cards, +1 Buy. Each other player draws a card.

Feast

Cost 4, Trash this card. Gain a card costing up to $5.

Festival FSTVL

Cost 5, +2 Actions, +1 Buy; +$2.

Gardens GRD

Cost 4, Worth 1 Victory for every 10 cards in your deck (rounded down).

Laboratory LBTY

Cost 5, +2 Cards; +1 Action.

Library LBRY

Cost 5, Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.

Market MARKT

Cost 5, +1 Card, +1 Action, +1 Buy, +1 Coin.

Militia

Cost 4, +2 Coins. Each other player discards down to 3 cards.

Mine

Cost 5, Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 more; put it into your hand.

Moat

Cost 2, +2 Cards. When another player plays an Attack card, you may reveal this from your hand to be unaffected.

Moneylender MONEY

Cost 4, Trash a Copper from your hand. If you do, +$3.

Remodel RMDL

Cost 4, Trash a card from your hand. Gain a card costing up to 2 more than the trashed card.

Smithy SMTHY

Cost 4. 3 Cards.

Spy

Cost 4, +1 Card; +1 Action Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.

Thief

Cost 4, Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that you choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Throne Room THRONE

Cost 4, Choose an Action card in your hand. Play it twice.

Village VLGE

Cost 3. 1 Card, 2 Actions.

Witch

Cost 5, +2 Cards. Each other player gains a Curse card.

Woodcutter WDCT

Cost 3. 1 Buy, 2 Treasure.

Workshop WKSHP

Cost 3, Gain a card costing up to 4.