High Scores
Normal High Scores
Normal High Scores
Hard High Scores
Hard High Scores
Invasion High Scores
Invasion High Scores
AUDIO INVADERS
Created by Chancey Fleet and Marco Salsiccia.
Feb 21, 2026 Update Log
- New Hard and Invasion Difficulty modes!
- New High Score lists for the new difficulty modes.
- Overall code cleanup and under-the-hood improvements.
- MacOS Safari Note: Due to a current WebKit accessibility bug, VoiceOver will not read updated Energy, Score, or Round values if you focus on the HUD during gameplay. The shortcuts will speak the correct values. This bug does not exist in iOS Safari.
- Version number update and new git release.
How to Play
How to Play
- Wear Headphones.
- Listen for Alien beeps moving Left to Right.
- Click FIRE when the sound is in the CENTER.
- Faster beeps = Aliens closer to the bottom!
- Keyboard Shortcuts:
- Fire the cannon with Space Bar or Enter Key
- Press "e" to hear current Energy.
- Press "s" to hear current score.
- Press "r" to hear current round.
- Press "p" to pause and unpause the game.
- Press "v" to toggle between the verbosity options.
- After Round 5, hitting 3 aliens in a row will give you a +15 energy boost. After round 5, max energy tops out at 175.
- Runners start spawning at Round 10. They sound different from the Alien beeps, move fast, are worth 200 points and +20 Energy, but you lose 30 Energy if they hit the ground. Beware!
- Hard mode starts you off near Round 6, and Invasion mode starts you off in Round 10. Aliens and Runners do more damage, so do your best to survive!
Game Settings
Game Settings
Low verbosity will only announce Round and Score updates. Use keyboard shortcuts to hear updates if set to Off.